Among the games being shown, expect lots of news on the upcoming Wrath of the Lich King expansion for World of Warcraft, possibly some release date news on StarCraft II, and (we expect) the debut of one of the classes in the recently revealed Diablo III. And, as we've come to learn, you should always expect something unexpected. Check back here regularly, as we'll be covering it all as it happens this weekend.

BlizzCon Day Two (Saturday)
Chatting Lich King with Jeff Kaplan [New!]
We sit down with WoW's Lead Designer to talk about the upcoming Wrath of the Lich King expansion.
World of Warcraft's New Arenas Detailed [New!]
The Ring of Valor and the Dalaran Sewers were shown in detail at BlizzCon.
Behind the Lore of StarCraft II [New!]
Chris Metzen and Andrew Chambers explain why a game built on millions of nameless warriors is really one man's story.
Hands-on with Diablo III's Witch Doctor
Two brief sorties against the Skeleton King offer ample evidence of diverse gameplay even within the same class.
World of Warcraft's New Dungeons Debut
The design team walks BlizzCon attendees through a pair of the new dungeons players can explore in Wrath of the Lich King.
PlanetDiablo Raids BlizzCon
Our guildmates over at PlanetDiablo have been covering the con themselves. Head on over for more Diablo III impressions, Blizzard interviews, dev panel write-ups and more!
Chatting with Frank Pearce at BlizzCon 2008
The Blizzard co-founder and EVP of Product Development talks about BlizzCon, the StarCraft II trilogy and the future of WoW.
World of Warcraft's Raids, Revamped
Take a look ahead to some of Wrath of the Lich King's biggest and baddest fights.

BlizzCon Day One (Friday)
StarCraft II Gameplay Panel
Blizzard drops a bombshell during the StarCraft II gameplay panel at BlizzCon 2008.
BlizzCon 2008 Photo Gallery
In case you couldn't attend, here are some snaps of what it was like on the show floor.
StarCraft II: Making the Split
We grill Lead Designer Dustin Browder about single-player, trilogies, and the return of the Goliath.
World of Warcraft UI Panel
Behind the scenes of how the WoW interface is created.
WoW: Raid Grouping Made Easy
The design team talked about how to ease the burden of finding the perfect raid group.
Tweaking World of Warcraft's Classes
The Blizzard team explains the new directions they're taking WoW's character classes.
Diablo III (PC) Hands-on Preview
We take our first steps into the deadly world of Diablo III.
StarCraft II is Now a Trilogy
The StarCraft II panel reveals Blizzard will release three different products, one for each campaign.
Hands-on with Diablo III's Wizard
As BlizzCon opens, we explore the newly unveiled Wizard class.
StarCraft II (PC) Preview
We go on a slimy, disgusting voyage of discovery into the land of the Zerg at BlizzCon 2008.
Diablo III: The Wizard Class Revealed
Blizzard reveals the third playable class for Diablo III at BlizzCon 2008.
StarCraft II Questions Answered
BlizzCon's updated FAQ reveals some new details on the anticipated RTS.
BlizzCon 2008 Opening Keynote Highlights
Blizzard CEO Mike Morhaime kicks off the event for 15,000 fans in Southern California.
Inside BlizzCon's Goodie Bag
Another BlizzCon, another bag full of gaming-related treasures!

Pre-Show Articles
Warhammer Online vs. World of Warcraft
A new challenger steps into the MMO arena. How does it stack up?
10 Things We'd Like to See in Diablo III
We're kicking off our extensive BlizzCon coverage with a list of our most wanted features for Diablo III.
10 Things We'd Like to See in StarCraft II
We seize the wheel and offer thoroughly unprofessional advice to the greatest game developer on the planet.
I Dream of Diablo: Diablo III Character Class Predictions
BlizzCon is right around the corner, and we've put together our predictions for Diablo III's five character classes.