Developer: ALTAR Games
Developer: ALTAR Games
Developer: ALTAR Games
Publisher: Cenega
Genre: Strategy
Release Date: June 12, 2007 (US)
Release Date: February 9, 2007 (UK)
Release Date: February 15, 2007 (AU)
T for Teen: Language, Mild Fantasy Violence
PEGI: 12+
UFO: Afterlight

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Developer: ALTAR Games
Developer: ALTAR Games
Developer: ALTAR Games
Publisher: Cenega
Genre: Strategy
Release Date: June 12, 2007 (US)
Release Date: February 9, 2007 (UK)
Release Date: February 15, 2007 (AU)
T for Teen: Language, Mild Fantasy Violence
PEGI: 12+
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UFO: Afterlight

The third game in the strategy series, UFO: Afterlight is a mixture of squad based tactical action and global strategy with the gamer controlling the actions of elite ground troops, and the running and construction of an intricate network of interlinking bases while collecting resources.

UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of UFO: Aftershock took place. Their only activity is the research of a nearby excavation site, which proves the existence of an ancient intelligent and highly developed alien civilization. New and unexpected enemies appear in the form of robots, built centuries ago by the unknown aliens for their protection, whose purpose is to eliminate any traces of other civilizations on Mars.


Editions

Also known as: UFO 3: Afterlight

UFO: Afterlight (PC)

Release Region: United States
Release Date: June 12, 2007
Publisher: TopWare Interactive

ESRB T for Teen Language, Mild Fantasy Violence

UFO: Afterlight (PC)

Release Region: United Kingdom
Release Date: February 9, 2007
Publisher: Cenega

UFO: Afterlight (PC)

Release Region: Australia
Release Date: February 15, 2007
Publisher: TopWare Interactive

UFO: Trilogy (PC)

Release Region: United Kingdom
Release Date: February 9, 2007
Publisher: Cenega

Features

  • Combination of global strategy and tactical missions
  • New strategic game with resource management and the possibility of terraforming in later stages of the game
  • Advanced tactical portion of the game with the possibility to enter buildings, different heights, destructible environment, thermo visions and more
  • Even stronger RPG elements, all of your subjects are known by name, complex training system, special equipment and more
  • Completely new story building on the events from UFO: Aftershock
  • Large number of new technologies, weapons and equipment to develop
  • Completely new environments on a different planet to Earth
  • More complex diplomacy option which affects the story
  • Aliens, drones and robots in your team
  • New enemies and new alien races with variable weapons and battle tactics

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