Leaving the Castle
At the shrine (who lit all these candles?) a cutscene will occur and you will receive the Guild Seal. Press and hold A to accept it.
In the Road to Rule you will meet Theresa, the Seer. She will guide you through the first gate of the Road to Rule. As you progress through the game, you will be able to pass though more gates by completing tasks and gaining followers.
Beyond each gate are chests that can be opened to upgrade your weapons, earn new skills and more. You'll need to spend Guild Seals on these, but the first chest will cost you only one. Hold A to open the chest and accept the Fireball Spell.
Fireball burns your Targets and blasts them back a step. Press B and push the ANALOG STICK in the direction of an enemy to toss a fireball. You can HOLD B to charge an attack and unleash a ring of fire that damages any enemies around you. Upgrading the spell will allow you to increase this area and reduce the charge time for the attack. This is a great spell that you will find great use for throughout the game -- stick with it and you'll be just fine!
Approach the misty seal around the next gate and HOLD A to exit the Road to Rule. Back in the Catacombs, use your new spell to open a staircase leading down into the gloom.
Follow Jasper and Walter down the path and into the large cavern. Run down the hill and you'll come to a fork in the road, with the gold path leading away from a dead end. Explore the dead end (don't cross the bridge) to find a special collectible.
Silver Key (Bowerstone Castle 1/2)
The path leading down from the Catacombs entrance in the castle courtyard comes upon a giant open cave. When it splits at a fork, take the left path to a dead end (do not cross the rock bridge) to find this Silver Key.
Silver Keys should be collected to not only score the I Am The Keymaster Achievement, but to unlock Silver Chests around Albion. These chests have a number on them that corresponds to your key count, and so you'll need to amass keys to get a chance at what's inside.
Across the bridge you'll come across you first real foes: Bats! The bats can be easily disposed of with your Fireball Spell. Point at them with the LEFT ANALOG STICK and press X repeatedly to fire your spell at each cloud of bats. This will swiftly eliminate them. Be sure to shoot a few Fireballs at Jasper to rid him of bats -- don't worry, you cannot hurt him.
On your way down the path you may notice a Gold Door -- you need a Gold Key to open it, and so you'll have to return later! Inside you'll find 30 Guild Seals.
Keep moving down the path shooting Fireball at packs of bats. Enter the sewers and eventually, on the far side, you'll find a Cullis Gate. Cast Fireball while standing on it to activate it.
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Fable III at IGN
Fable III Cheats at IGN
Fable III Guide at IGN
Fable III at GameSpy
Fable III at GameStats
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