Planescape: Torment is a fantasy role playing game that uses the Advanced Dungeon and Dragons rules with the Planescape campaign setting. This setting turns most of the traditional fantasy elements on their pointy ears, and challenges you to solve the intricate riddle of the Nameless One. You awake from death on a cold Mortuary slab with no memory of your previous lives and no idea who you are. The rest of the game involves unraveling your past and seeking out clues to your identity and past sins. Torment uses Bioware's Infinity engine, which was put to good use in Baldur's Gate. Players control the action from a top down view, and the game generally adheres to the Dungeons and Dragons rules, which allows you to grow your character in terms of experience level and equipment.
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In early December, we learned that inXile's Brian Fargo trademarked "Torment" with the intention of making a spiritual successor to RPG classic Planescape: Torment. Now it's official. In an interview with Rock, Paper, Shotgun, Fargo confirmed a new Torment game is in the works with one of the original designers of Planescape, Monte Cook. Read More »
Brian Fargo activated the Wayback Machine to Kickstart Wasteland 2. It also appears the former Interplay dev would like to revive another of the famed RPG studio's classics - Planescape: Torment. Well, at least the Torment part. Read More »
Chris Avellone has really been thinking hard about what he'd do with a spiritual sequel to Planescape: Torment, and he's laid down a lot of his thoughts over at Kotaku. He discusses breaking away from the Dungeons and Dragons mechanics (and the Planescape name), keeping a similar visual feel to the original game, and playtesting using pen-and-paper before even getting around to design the videogame itself. It's a really interesting read, and I highly recommend checking it out. Read More »
Well, today is certainly an exciting day for old-school RPG fans. Not only are we getting more info about the Baldur's Gate remake, former Interplay designer Chris Avellone says he is "very tempted" to Kickstart a sequel to RPG classic Planescape: Torment. I know, you guys. I know. Try to keep the celebrating to a minimum, I hear the police are really cracking down on fireworks in your area lately. Read More »
Release Region: United States
Release Date: December 12, 1999
Publisher: Interplay
Release Region: United States
Release Date: December 12, 1999
Publisher: Interplay
Release Region: Japan
Release Date: Unreleased
Publisher: Interplay
Release Region: Australia
Release Date: Released
Publisher: Interplay
Win95/98
P166MHz
32MB RAM
2MB SVGA video card
4X CD-ROM
300MB hard drive space
Pentium 266 MHz
64 MB RAM
12x CD-ROM drive
800 MB hard-disk space
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Planescape: Torment at IGN
Planescape: Torment Cheats at IGN
Planescape: Torment Guide at IGN
Planescape: Torment at GameSpy
Planescape: Torment at GameStats
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