Development team leads scheduled for a July 24 Comic-Con session.
EA partners with Ice Age creators for Spore movie.
EA's Maxis studio reports over 100,000 user-created missions have been uploaded in one month.
EA's Spore clocks a ridiculous number of user-created critters and creations.
Publisher celebrates the unprecedented amount of creativity amongst the Spore audience.
3D printing technology turns players' one-of-a-kind creatures into figurines called Spore Sculptures.
A new download will allow users to manage their Spore installations, but won't remove DRM entirely.
Spore is praised for its revolutionary procedural animation system.
Creepy & Cute Parts pack to offer new goodies for budding creature creators.
Manual misprint leads to second controversy for Will Wright's evolution simulator.
A purported religious anti-Spore blog turns out to be a meme-fueled Internet joke.
Spore creator suggests game was willfully simplified for the sake of accessibility.
Flustered gamers use Amazon.com user reviews to protest Spore's DRM measures.
Electronic Arts' newest release based on SETI's search for extraterrestrial life.
Advanced Buildings, Vehicles, and Spaceships. Make cooler stuff!
Will Wright's long-awaited evolutionary sim hits D2D.
Lucy Bradshaw explains how this unique game came together and what's in store for the future.
Will Wright's long-awaited evolutionary sim hits D2D UK.
Make rocket go! GameSpy demonstrates the proper care and feeding of a massive space empire.
How do you empower millions of gamers to build an infinite number of creations? First you build the right tools.
The next big bang from the creator of The Sims invades Planet Earth this week.
Will Wright's "Massively Single-player" game delivers on its promise to put the whole universe in your hands.
We spend an enjoyable half-hour of ruthless global conquest.
Will Wright's new genre-busting PC title is complete; shipping in US on September 7.
Read on for a closer inspection of the tribal mode, space exploration, and advanced editors in this wildly experimental, open-ended game.
It's time to unleash the beasts with the limitless possibilities of Will Wright's open-ended life simulator.
The legendary game designer will appear Saturday, June 21st for a public demo of the hotly-anticipated new game Spore.
The countdown to the launch of Spore blasts off with fans uploading more than two creatures every second since launch.
Maxis showcases the soon-to-be-released customization utility for Spore.
Audio engineers Kent Jolly and Aaron McLeran unveil Spore's procedural music generation.
Producer Caryl Shaw walks through the community-oriented features that'll flesh out the world of Spore
Prepare to evolve your way to galactic dominance this September.
We take a peek at the inner-workings of Will Wright's new game and decide that never before has a game this complex looked this simple.
The legendary creator of everything "Sim" talks about putting a universe in your PC.
Wright Talks DS, Spore, and $600 game consoles.
The 2006 Electronic Entertainment Expo gives us a closer look at the gameplay for Will Wright's latest digital toy.
Wright's 2006 Game Design Keynote Speech talked about the research process behind games like Spore.
Great games like Spore don't spontaneously appear from a design document. Here's how it happens...
Will Wright's next masterpiece puts the universe in your hands.
Spore at IGN
Spore Cheats at IGN
Spore Guide at IGN
Spore at GameSpy
Spore at GameStats
Spore at Space Oddity's Spore Blog Spore at Spores Illustrated
|